potato_hamster said: Well you definitely haven't played MGS5 if you think it was marketed as, or was a "cinematic experience". There was about 90% less cutscenes and time spent watching cutscenes compared to MGS5. This was a point that was continuously repeated by Kojima and other Konami staff. On the other hand, based on the Tomodachi Life ads and articles i've seen, the fact that you were using Miis was a small part of the ads. The ads were mostly about that you could do with the characters you create, and the bottom line you could do that with literally any style of generic customizable avatar. Just because advertising obviously showed Miis in game doesn't mean that it continuously focused on the focused on the fact it was showing Miis. These are two different things that you appear to fail to be able to differentiate. |
I own MGS5 on Steam and have played it heavily, the are cinematic moments in MGS5 like any other game believe me like the encounters with the Skulls as well as the beginning, pivotal sections and end of each chapter, they even start and end with credits like a TV series. The TL ads were entirely Mii focused which is the whole point, you argued the Miis and their interactions were never a draw to the game yet that's the main premise the marketing focused on, something you can never argue.
Except with Miis it would be game A,B,C,D,E and so on selling better which again is highlighting better appeal, when the other games include the likes of the Sims and such they're not exactly shot on marketing. What adds to this is the only other similar game that sold as well as TL was another game imitating the Mii style.
Awakening's style and approach with its characters and events differs significantly from previous game, the art direction is a lot more like modern animes with even anime like cutscenes, story and events are more in line with what you get in other JRPGs (a change that some long term FE fans aren't as fond of), character personalities are much typical anime types with the game feeling a lot more slice of life then the conflict of Lords throughout the series. Gameplay wise the game didn't really change much if anything at all, this gave Awakening appeal to more people. I can give you a simple reason why MGS5 has sold more one that is not even hard to think of, it's multiplatform, it's on 5 platforms to MGS4's being exclusive to PS3.