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potato_hamster said:

No, It's a game solely devoted to interacting with generic characters that so happen to be Miis and placing them in all sorts of scenarios . Do you have any evidence that the game's main draw was the fact that you had an opportunity to use your Mii as opposed to any other generic character creator?

How is your logic any different than saying that the Khajiit are immensely popular characters because Skyrim sold over 18 million copies world wide? Would anyone say that Raiden is obviously a popular character because MGS2 sold 6 million copies world wide? No. Of course not.  Conversely, if Miis are so popular why did Wii Sports Club for the Wii U sell so terribly, people love playing with their Miis right?

The logic here is so flawed. For all we know the game sold well despite the fact that it used Miis.


The only flawed logic is the one you're employing to feed your denial, the are no generic characters in TL, you create a Mii that represents yourself and even give it a voice, you can even import Miis from other devices. The entire game is centred on throwing your avatar in antics and interaction, how do I know that's the draw of game? That's all you do in it that's how I know, the game is built around Miis it's the sequel to Tomodachi Collection, as more Miis cross paths more situations arise. Your argument flat out tells me you know little of the game you're trying to argue.

Arguing that's not the draw of the game is like arguing fans of horror games don't buy their games for horror.