padib said:
midrange said: Nintendo has gone crazy with delays, showing how they are severely mismanaging stuff left and right. the "a delayed game is eventually good. A rushed game is bad forever" argument is also flawed. Nintendo has only themselves to blame for putting themselves in a state to delay a game. No one told them to announce things early, and yet they do so to produce hype for a console, only to kill the hype by producing delays. They could have gone the Bethesda route and announced a game when it was close to completion (fallout 4), instead of announcing a game early in development and placing a deadline -Zelda U: delayed and TBD -Starfox: delayed to next year -first mobile game: delayed to next year -project gaurd: delayed to supposedly later this year -project robot: delayed to sometime next year -Yoshi's woolly world: delayed in certain areas -Captain toad's treasure tracker: delayed in certain areas -kirby's canvas curse: delayed in certain areas -Donkey kong country Tropical freeze: was delayed for a couple of months -Wonderful 101: was delayed for almost a year -Pikmin 3: was delayed for almost a year -wii fit U: was delayed for almost a year -wii sports HD: was delayed for almost a year -Amiibo: massive shortages for a huge amount of time |
Nintendo's problem, as has been stated repeatedly ITT, is the lack of games, not the delays.
Because of said lack of games, Nintendo was forced to make promises early. This is not their typical behavior.
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I don't care how they fix it, but they need to fix it.
The customer is not at fault for Nintendo announcing early and delaying games. If they feel pressured to announce games early, then they should have really been pushing for third party support.
This has been their behavior thus far this entire generation, I listed delayed launch games up to delayed games that come out next year. So to claim "this is not their typical behavior" is kinda false in my opinion