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Insidb said:
hudsoniscool said:


That doesn't make sense at all. Incuding digital there both over 10 million. And since 4 is newer it likely has a lot more digital sales, so it's almost certain that it outsold reach. If u don't want to count digital that's fine cause 4 is still outpacing reach. If the trend continues 5 should hit 10 million, I'd include digital tho cause it's so big now. 

 

As far as my guesses go, 3.1 million fw, 6 million by end of the year. Anything under 2.5 million fw and 5 million end of the year will be very disappointing. I attribute these lower numbers to the low install base, it will sell well over time more like 3 cause it's early in the gen and people will buy it as they purchase consoles. I highly doubt it will be front loaded like the later games in the series.

Don't get me wrong: I expect it to do well, but trends are trends, even if not wholly predictive. If we don't go on them, however, we're just throwing numbers against a wall. As another commenter said, those numbers indicate ~50% attach rate, which is simply unheard of, for Halo or any recent gen game. People need to add some reasonability to their expectations.

 

The main part of my post was stating that I believe the "trend" u mentioned was wrong. 12 million to 10 to 10 doesn't go to 7. It would be 9 million+. And as far as my prediction goes(and others predictions) attach ratio isn't the be all end all. Halo 3 launched on a very similar amount of consoles. It had a fw of 3.8 million and end of year 6.8 million. So my prediction of 3.1 and 6 sounds good to me posibly a little low even. 



Halo MCC will sell 5+ million copies(including digital)

halo 5 will sell 10 million copies(including digital)

x1 will pass ps4 in USA, and UK.