zorg1000 said:
|
The only good argument there is the marketing, but that alone wouldn't account for the 80 million sales difference.
the wii u launched with 2 price points, $300 and $350. The fact that the $350 deluxe version has been the one that consistently outsold the other version, we see that cheaper is not always better.
the gamepad controller is without a doubt not traditional, it was an attempt to make something unique with both touchscreen and asymmetrical gameplay in mind (I.e. It was a gimmick). Likewise, assuming the gamepad was to "complex," most games supported and even encouraged the wii remote seeing as how it was needed for multiplayer.
the Wii u had just as much new IP at launch than the Wii. The wii had wii titles and xenoblade, wii u got nintendoland, zombiu, splatoon, and lego city undercover (part of the lego series, but not a direct sequel to any game).
Given how the Wii u launched with sales similar to the Xbox one, I also wouldn't blame the launch for the Wii u's downfall.
people bought the Wii for the gimmick. People saw motion control gaming, and instantly saw it as fun. No one thought "man this is where the future of gaming is." Especially not with the Wii's specs. No one thought "hey, this will play all of the best Nintendo classics."
what happened was that Nintendo got lucky with motion control as a gimmick, and the fact that they failed miserably when trying to do the same thing next gen is proof.







