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potato_hamster said:
zorg1000 said:


I block together consoles with handhelds because we are talking about NINTENDO as a whole, not just one specific part of their business. Pretending handhelds don't exist to prove Nintendo is doomed makes about as much sense as saying Apple is doomed because iPod sales are declining. Handhelds make up roughly 70% of Nintendo hardware sales of the last 15 years, do u really think it's logical to completely brush them aside when talking about whether or not a company is "doomed"? So when talking about Nintendo as a whole, they had consistent sales for 4 consecutive generations, one hyper inflated generation, followed by one single generation of decline which is a rather modest decline if we pretend Wii/DS don't exist since they are a fluke according to u.

Also every handheld sold less than the previous? So it makes sense to compare a device that spanned 2 generations and 12 years without a successor to a device that was succeeded in less than 4? Gameboy vs Gameboy Advance if u didn't catch on. Calling that a decline is ignoring so many things that it can't even be taken seriously.

3DS/Wii U had so many problems that affected sales, it can't simply be blamed on "less and less people are willing to buy Nintendo hardware for Nintendo games". Price, droughts, marketing, features, etc. contributed to 3DS/Wii U selling the way they have.


The way you block together consoles and handhelds is completely arbitrary. 100%. It only has relevance to you because you say it does. Notice I didn't really talk about handhelds when I mentioned Nintendo's decline in sales? Its because of the things you mentioned. It's not nearly as clear-cut as the console decline. However, deciding "this handheld belongs to this generation and that generation, and this handheld belongs to this other generation even though it was sold more during another generation, and if we do all of these groupings, look! Nintendo sells about the same during these arbitrary, non-consistent periods of time" is just completely meaningless crap. It doesn't mean a damn thing.

Also, if the Wii is not a fluke then, Nintendo can easily prove that by making a console that sells just as well as the Wii. Anyone willing to bet that's going to happen? Anyone? I'm willing to wager there are far less people willing to bet that the NX home will sell as well as the Wii than people would be willing to bet the PS4 would sell as well as the Wii a year before the PS4 was announced. I wonder why that is. Could it be because it's completely unreasonable to expect a Nintendo home console to sell over 100 million units?

No, not arbitrary at all. All of these groupings are between consoles and handhelds who shared the majority of their cycle side by side, do they match up 100%? No, but it's all pretty close and gives a general picture. The only one that can be argued is the original Gameboy since it had a dual generation life span from 1989-2003 so I compared it's first half to its second half which happens to match up close to the times SNES/N64 were on the market.

Look at the beginning of the quote tree between u and I and the other person that u quoted, the entire conversation has been about Nintendo going with a unified approach so it's only logical to talk about both sides of Nintendo's hardware, in which case u are completely ignoring their strongest side in order to continue ur "Nintendo is doomed" narrative.

A fluke means they got lucky and luck means success/failure brought upon by chance rather than through ones own actions. Chance means to do something by accident or without design. None of these things describe Wii. Nintendo saw how gaming was becoming more and more complex which made it hard for new and former gamers to enjoy, games were becoming more and more expensive to develop and that entire demographics were being leglected.

So what did they do? They created a low power console that kept hardware price and software development costs low, they created a controller that was simple, easy to understand and could be used by anyone, they created games that could appeal to multiple age groups and demographics and also created games in entirely new genres with brand new concepts.

Is that a fluke/luck/chance? No, that's called having a great idea and having great execution.



When the herd loses its way, the shepard must kill the bull that leads them astray.