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Miyamotoo said:

You said itself, "The problem with this comparision is that at this time we had from TP 3 trailers, a logo, a name and demos, while from the new one we have a 40 seconds teaser and a couple of minutes from off-screen footage that doesn't look as good as the teaser.

Why we didn't see anything similar for Zelda U if its game was finished and delayed only to be launched on NX too!? I think they really delayed game because they couldn't finish this year, not just because of NX. Of course it's not move completely to NX.

I hate to say, but there's a rumor about the delay. I'll try to look for the source, but that rumor says something like this:

Testers tried the game, and they found to be boring. Specially 2 parts: overworld and NPC's. The quote was something like it was not funny to travel around the world going from dungeon to dungeon. Also, NPC's were bland and don't have any effect in the story or progression, a issue that was more evident after Majora's Mask 3D. That was a big reason to delay.

I don't want to believe this because I still have hope that Aonuma is not as terrible as this. 4 years and the only thing he can develop is a bland title? No, I refuse to believe.

 

DivinePaladin said:
Pavolink said:


To me there's no reason to delay other than a NX release.

But we'll see in the future if they admit it, like they did with Twilight Princess.

Oh, btw, my comment was making a joke justifying the delay with wishful thinking.


I mean, there are many reasons to delay. Aonuma is really bad at timing himself and he lets feature creep take over like nobody else. Let's keep in mind that SS took five years too, longer than TP did on "two" platforms. Considering how bad Zelda U looked in that demo, how bad Aonuma is at his job, and the struggles Nintendo as a whole has had since upgrading to HD, it's not unreasonable that a development delay came first. I mean, an NX port is almost guaranteed at this point, but looking at the facts it's very possible Aonuma legitimately thought he could get the game done in 2015, until he saw a shiny object and delayed the game to revamp it around the object, and then Nintendo just said "okay, just work on an NX Port too then." Why else would they have made him and only him announce the delay, after all?

 

*Keep in mind I love Aonuma and Zelda as a franchise. I'm just stating the truth when I say he's pretty bad at his job, not that it's an easy job to do mind you. I'm also just stating a truth when I say that Zelda U looked bad; graphically it's good if a bit washed out, but there was even less to do than in TP, and that's what they WANTED to show us! If that's four to five years of dev time, a full year ago, I can't imagine a year was ever going to be enough for the Zelda team at EAD to finish it reasonably.  

I agree with you. Aonuma is bad at his job and I'm serious when I said he needs to step down. Maybe he is bored or incompetent, but he can't handled the franchise anymore. Fujibayashi (Skyward Sword, Oracle games) did a great job and think he can do even better. I'd love tobe Koizumi, but he was promoted and now he is in lead of the software planning in general. High hopes.

 

LipeJJ said:
Pavolink said:
So, the issue came out today and what we got? Nothing.
This game doesn't exists anymore.


Are you serious? .-.

Yes. Another big fuck you Zelda fans, keep buying our crappy games like Triforce Heroes.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile