Zappykins said:
Pretty much this. 'The Cloud' for gaming started with the online version of Halo on the Original Xbox. Became much bigger say on the PC with something like World of Warcraft. It's just been added to ever since. Just like the original Xbox was criticised for not haveing a modem, but requiring a fast internet connetion - more advanced than most people had. Microsoft is catering to the ones who want more advanced connections and features. I'm sure Blockbuster is still laughing about the 'Netflix Cloud for movies.' |
That's a entirely different situation. Blockbuster was price gauging people on movie rentals and when much cheaper & better alternatives (netflix and redbox) came around, it ruined blockbuster.
"Cloud" tech would work well with online gaming as it is now and will be in the future but not with single player games. If devs kept using the tech, eventually entire games will be streamed from the cloud and that's online only/ more restrictive DRM with single player games. It's not progression when you take two steps back for every one step forward.