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Hiku said:
midrange said:

Your idea of aggresively reading reviews and making inferences is generally done by people who have interest in the games to begin with.

If someone is into fps games and is really looking forward to star wars battlefront, then when it comes out, they will read most reviews and make an informed decision whether to buy it or not (using many factors such as personal hype, reviews, friends, ...).

But if they have no interest in a game such as fatal frame V, then you are expecting people to put in a lot of effort for a game they are not interested in. Not everyone is going to aggressively review every "average" game in the hopes that it turns out good. There are simply too many "average" games out there.

Metacritic should be an advantage for non-marketed games. If FFV had perfect scores, then people would have reevaluated their interest in the game despite not having heard of the game. Similar to Bayonetta 2

I'm not expecting people who have no interest in the game to read reviews. I'm expecting those people to not jump to the conclusion that every reviewer, or the vast majority of them, ignores to use the full scoring scale.
If they are interested in the game, and care about their investment in it, then yes they should read some reviews or watch review videos.
However, the reality of today is that many people just don't read reviews any more. Even when it comes to games that they are interested in, there are people who are just going to look at the final Metacritic score, look at a couple of trailers, and nothing else. And they all have different ideas of what that score means.

That is the reality of it today. Sometimes you only have time to look at a metacritic score and make a judgement call. Like I said, not everyone will take the time to extensively review an "average" game that they have no interest in. Reviews should only affect the games you are interested in or they should bring light to massively underrated games.

How do you get around this? Market the game and get people interested

Without metacritic, people would jump from site to site glancing at the final score. Metacritic never changed anything, it just sped up the process that goes on, and in a way, brings light to hidden gems (without it's high metacritic score, Bayonetta 2 probably would have been ignored this generation).