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Hiku said:
twintail said:
fatslob-:O said:
Holy, where in the hell did all the excitement for this game go ?

I'm literally astounded by the power of metacritic to control perception ...


Because people dont want to waste money on something that could potentially be as horrible as some reviews are making it out to be, especially in light of the fact that its digital only and therefore you cant trade it in.

I would say that ppl have the right to question if they want a game if money is a factor for them. 

Only 2 out of 30 reviewers gave it a below average score.
50 is average. Not bad. But sadly it seems that a lot of people don't use the full scale of the scoring system.
Instead people look at it like this.

1-50: Unplayable.
50-60: Horrible
60-65: Bad.
65-75: Average.
75-85: Good.
85-90: Great.
90-91: Very good.
91-92: Amazing.
92-93: Increadible. GOTY contender.
93-95: Greatest game of all time contender.
95-100: Can't breathe! I need an ambulance!

We have a full range of numbers from 0-100 for a reason.
Use them.
But of course always read the reviews of the games you are interested in. It can get a 40 and still sound like something you'd enjoy. Or 90 and sound like a snorefest.

No! Review scores are not averages. They're objective measures of quality and criticism for a product. 50 is mediocre, not average. The average score of games as a whole will never be a 5, unless you believe that there are more bad games than good games (that may be the case now with indies and Greenlight).



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