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robjoh said:
rocketpig said:
johnsobas said:
cooking mama is a terrible example considering it sells way better in europe and america than it does in Japan. Cooking Mama on Wii sold a whopping 33k while the one on DS sold 60k. In America the Wii version has sold 117k and is still selling 5k a week while it is dead in Japan. Cooking Mama was on the European sales charts for quite a while (doesn't show numbers, but it gives you an idea). The DS version has sold 338k in America.

Nice job.

Then pick any myriad of popular sim/puzzle games that sell in Japan and don't sell at all in NA or the EU. While Cooking Mama may have been a poor choice, the point is still valid.


Sure, Nintendodogs and Brain Training. Last time we got some officiel numbers Nintendodogs was at 5 millions in Europe, and I think Brain Age was around 2 millions. Their is a lot of gamers that plays those games. Their is also a lot of games that never get released in Europe or USA.


I never said that some of the puzzle games didn't cross over into NA and the EU. A few do. Most don't. You're still arguing around the point I was making:

Japanese gaming taste is changing. And in most cases, it's not in line with traditional Western gaming. Will Western gaming expand beyond its current market and adopt more casuals who enjoy these games? Probably, just look at the Wii and DS and their successes.

I still don't see how this changes my point about large Japanese devs such as Konami, SE, Capcom, etc. having to change their approach a bit when it comes to blockbuster games and become more Western-centric. It's already happening. Look at Capcom and their recent games. Look at SE's new franchise, The Last Remnant. One of the main characters was designed with the Western gamer in mind.




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