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JustBeingReal said:
rolltide101x said:

You missed the boat man.... Emulating the PS3 GPU mean emulating the PS3 architecture. The PS4 GPU COULD NOT EMULATE the PS3 GPU in the PS3's native language.....


No I didn't miss anything, I understand the issues fully here, through extensive research on the subject.

You're not giving any arguments that support your stance on this subject, just insisting you're right, because you're right, it's circular non-logic.

As I said before the RSX is a cut down 7800 GTX, this is a standard NVidia PC GPU, which is substantially weaker than what's in PS4, emulating an NVidia GPU, with a substantially more powerful AMD one isn't hard to do, the tech may be somewhat different, but it's not massively exotic, if anything it's nothing more than a nusance issue, one that can be solved very easily, hell the original XBox had an Nvidia GPU, yet 360 had an ATI one, 360 could still run the OG XBox games when they were patched.

PS4 doesn't need to run PS3 games in their native language on PS4, it only needs to translate RISC and ISA code into X86 and as I said before that solves the language problem.

The next issue is that PS3's Cell processor is a mash up of a CPU and Floating Point hardware, the Floating Point math can be handled by PS4's GPU.

As for the PowerPC tech, 360 has 3X the cores compared to PS3, so PS4 has ample CPU hardware to deal with this side of the technical issues.

 

I've explained every area here, PS4 can be made to run a virtual PS3 on it's hardware and thus play PS3 games, it only needs for Sony to set up a team of programmers to solve these technical issues and they could definitely get PS3 games up and running well on PS4. You're not giving any technical explanations for why this cannot be done, I on the other hand have given a technical explanation of how it's definitely achievable.

 

There is a lot more than just "translating" instructions. Look how "far" OGXBOX emulation has come and this means a machine very similar to a PC. You also have to emulate the "system", system calls and so on which also eat away from performance you already don't have. Of course Sony can write a PS3 emulator but they would be lucky if they can get a 2d game to run at 20fps.