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spemanig said:
PieToast said:

Spemanig is right, you should try Bloodborne even if you didn't particularly enjoy Demon Souls.

It's From Software's forth game and they have perfected the formula. It's much better paced, the metroidvania style of exploration is better, the enemies and bosses are more varied and the combat is is faster and it even rewards the players impulsives sometimes.

I won't talk much about the story, but it's perhaps the most ambitious cosmic horror game. We've seen games before that were inspired by lovecraft's work, however they were just inspired, and Bloodborne, while still retaining the qualities of being an "action RPG", is a direct reinterpretation of his works.


Definitely better than Demon's Souls. I wouldn't go as far to say it's better than Dark Souls though. It isn't. But its way more accessable than both, which is what they where going for, and in that way, they succeeded.

This is the great thing about the Souls games: everyone can have a different favorite for different reasons, and every reason is a really good one despite what your favorite or least favorite Souls game is. Each game has a wonderful defining attribute and a show-stalling failure.

 

Demon's: Wonderful music, plays spectacularly for its age, sets up the stage for everything to come, depressing stories galore. BUT, it wasn't as refined, Tendency sucked. 

 

Dark: Perfection, single-handedly the best Souls (of its time). BUT, it doesn't run well on consoles.

 

Dark 2: Broken perfection, power stance rocks, speedy ladder climbing rocks, the DLCs all rock, lowered difficulty allows for a good jumping point into the series. BUT, lacked the perfect level design of Dark1, most enemies and bosses were "dudes in armor", lowered difficulty betrayed the community.

 

Bloodborne: Fast, frenetic, horrifying, the weapons were like Dr Suess instruments of death, faster paced gameplay feels more familiar to gamers (allowing easier access to the series). BUT, most RPG elements were stripped, very little customization in playstyle. 



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