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GribbleGrunger said:
SWORDF1SH said:

That's just a weak argument I feel. What's the difference between cloud computing and a game that is online multiplayer only. You buy a games suited to you, so if you don't have interent, you don't buy a cloud computing game.

Cloud computing pushes games further and the industry shouldn't be held back just because a few people want to bitch that they don't want to pay for interent fees just incase they buy it.

I don't see how cloud pushes the industry forward. I just see it as a smaller step than completely streaming games through the internet. If we're going to accept that the internet is needed in order to use this tech and so add features not available directly from the consoles, then we also have to accept a better tech would be accessing ALL the data through the network. Cloud is just a stop gap for what Sony are going to achieve with Gaikai eventually. Cloud is one step back for the future, not one step forward.

I've waited patiently to make this point because I knew that those who are backing cloud would find ways of justifying always online. Why enhance something you bought with better AI and physics when you can run a system capable of running everything and stream it to an app on EVERY device capable of displaying a game?

Hey GG, what up buddy.

So what issue do you have with cloud computing? People justifying always online?

Sounds like you are for "always online" supporting Gaikai and game streaming. Which by the way will be completely "always online".

Is always online seen as a bad thing anyway. I know how it came to be a buzzword that everybody used but why people started hating it was for different reasons. The always online thing that people hated was the periodic check that the X1 planned to have to prove that you still own your physical game. They backlash was that the X1 stripped the rights of you freely selling your own games how and when you want. If you had no connection you don't have access to any part of your game, even single player.

This is the type of always online and DRM that people didn't like. For some reason all DRM and anything that can be pinned with "always online" is bad for no real reason.

With cloud computing you choose to buy the game for the cloud computing features. Did Titanfall get a backlash for being "always online"?

Anyway if you are against "always online" then you should be against Gaikai also.