SWORDF1SH said:
That's just a weak argument I feel. What's the difference between cloud computing and a game that is online multiplayer only. You buy a games suited to you, so if you don't have interent, you don't buy a cloud computing game. Cloud computing pushes games further and the industry shouldn't be held back just because a few people want to bitch that they don't want to pay for interent fees just incase they buy it. |
If lets say it goes through for xbox and it gets cloudpowered games what i highly doubt since that would be marketing insanety,would you really think there will be a high difference in quality between the cloud powered and the non cloud powered versions of a game? These companys want to make money so giving a big part of their OWN consumerbase a game thats a lot less good or blocking games would be very weird if they consider their future financial state.Expect some small graphical enchanchements but no big changes between games.
Xboxone tried to bring in the cloud at the launch of this gen and considering how everyone reacted it strange how its now defended so much.
The difference between cloud computing and a game that is online multiplayer is very clear,a single player game doesnt need to be always connected to play it .