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midrange said:

You don't need to buy all of your partnerships/exclusive offers. Both zombiu and rayman legends were supposed to be wii u launch exclusives courtesy of Ubisoft. The same thing could have happened if Nintendo sent out dev kits (too all devs) earlier, and not rely on simple ports. The ps4 had a slow launch, but that was offset by poor competition and the promise of a great future. The NX is facing tough competition, and given the performance of the wii u, does not have a gauranteed future.

There is only so much you can do on pc without having the specs of a console. Especially if you want to create custom engines (which work perfectly for games that are not ports) for max optimization.


Nintendo will have to distinguish their platform in terms of functionality for that to happen again (Maybe they will). I'm not sure Ubi will do that tactic again though. It worked well for them on the Wii because cost of production was signifcantly lower then compared to their competitors and the system was doing something unqiue that PS3/360 couldn't, this isn't necessarily the case going forward but we'll have to wait and see.