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Shadow1980 said:

Here's the history of game prices in the U.S.:

Games are cheaper than ever.

But what about content? Well, has that guy ever played old 8-bit & 16-bit games? They weren't exactly bursting at the seams with content. Except for JRPGs, most games back then could be reasonably beaten in one to three hours. Action games with massive open-worlds offering 40+ hours of content in a single playthrough was something that just didn't exist 20+ years ago.

By any objective standard, on average we are probably getting the best value for our money from mainstream AAA experiences.

How the hell do you make a graph like that and (almost)totally ignore the 6th gen, which is what everyone is actually talking about when they say we're not getting value for our money today? Also, I cant make any sense out of why the specific games on the graph were included over others. Why not, say, look at the price of Madden games from SNES to current gen? Or Mario.