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d21lewis said:
Shadow1980 said:

Here's the history of game prices in the U.S.:

Games are cheaper than ever.

But what about content? Well, has that guy ever played old 8-bit & 16-bit games? They weren't exactly bursting at the seams with content. Except for JRPGs, most games back then could be reasonably beaten in one to three hours. Action games with massive open-worlds offering 40+ hours of content in a single playthrough was something that just didn't exist 20+ years ago.

By any objective standard, on average we are probably getting the best value for our money from mainstream AAA experiences.


I actually made a thread about this years ago. The first game I ever bought with my own money was WWF Wrestlemania for the NES for $50.  It took about ten minutes to see the credits!  People nowadays don't know how good they had it.  Hell, some N64 games were $79 back in '97.


Indeed! I remember Turok being £69.99 on the N64 at launch in the UK. That worked out something ridiculous like $120-130 on the exchange rate at the time.

I think rather than AAA games declining in value, it's now become more a case of consumers expecting too much. I preferred it when arcade games were the big games. Yeah they were generally shorter, but there just seemed to be so much more quality pumped into a lot of them. The peak being when you bought an arcade game, then had mini games etc added for more value. That was the most fun time in gaming for me.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.