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I have often wondered how many of the studios that have been worked steadily for Nintendo throughout the N64/GC generation, such as the Suda 51, are feeling now. They've suddenly gone from working on a niche system to a system with the largest audience possible.

Those who worked on the Gamecube and went to the PS2 knew what to expect. But seriously, it has to be a mind trip to start developing a game, expecting a small, focused audience, only to get close to release and see the game is coming out on a hugely popular platform.



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