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Developers and publishers don't want to just "Break Even" ... They want to make a healthy profit

Of course everyone will want their games to sell well. With regard to profits it's mainly of importance to the publisher unless the developers are paid on the basis of how many copies were sold to retailers. Developers may also only be paid by the hour.

Developing companies may decide on another publisher for their next game, if doing business didn't go as well as they expected.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales