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@Emmi: Problem with that is that your statement is completely incorrect.


OT: Think about it as an imagination game. You can create unique ways to get through the levels, yes, but the story mode is actually just a small side portion that was 'tossed in there' a 'la Brawl's Subspace Emissary mode. The real meat is just the ideas you can come up with.

Feel like taking a bunch of blocks, building a rock'em sock'em robot, and duking it out with a friend? Go for it. Or maybe you just feel like making a catapult and hurling yourself into walls .

I can't wait for this game



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."