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Soriku said:
outlawauron said:

Enemy negotiations, first person battles, city/map/world navigationa are what really stick out. Also wasn't a fan of the grinding required for gear, items, etc. Felt disproportionate for the time spent/gain ratio.


The negotations are carried over from other SMT games. I like what Persona does with its card games, but they wanted to use the traditional negotiation system. It has first person battles, but the battle system design itself is still modern. It's not dated or anything.

Also I don't remember grinding for anything except for some delivery quests, and maybe a bit during the beginning. The game is easy enough once you hit Tokyo so I never had to grind to progress.

Agreed. Outside of the negotiations - which needed improvement, but not necessarily disposal - none of the issues highlighted were amongst the things I disliked about the game. Grinding in particular was never a problem for me, really; come to think of it, I don't think I really bought much stuff once I hit Tokyo anyways.