Soriku said:
outlawauron said:
Lots they could touch up on. I've recently tried getting back into SMTIV after I stopped a while ago (frankly, it was pretty terrible and I wasn't having any fun). I can see the fine split between Persona and SMT, and while I understand they want them to be separate, a lot could be learned from more modern and fleshed out mechanics.
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What's not modern about SMT IV?
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Enemy negotiations, first person battles, city/map/world navigationa are what really stick out. Also wasn't a fan of the grinding required for gear, items, etc. Felt disproportionate for the time spent/gain ratio.