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StephanieCurry said:
Aeolus451 said:


This. No Man's Sky is the only game this gen so far that brings true innovation or as generation defining. It will change the idea of open world gamplay and sci fi type of games.


I disagree I highly doubt the idea of billions of planets and a universe would stick, cause its impossible to construct a proper story mode over a game spanning that big, that game still hasnt really sold me on its moment to moment gameplay as im still unsure what it really is, maybe a similar game on a smaller scale with like 8 or 9 fully sized planets to explore with a proper rpg storymode with multiple branching paths etc. would be really cool but we may be still a ways off before games get that ambitious

Oh, I don't know. I haven't really been following No Man's Sky, but Star Control II managed to have an excellent story mode even when featuring I-don't-know-how-many-thousands of planets, and that was in 1992. No Man's Sky seems more demanding on resources due to the increased tech from the past two decades, but having a story centered to core worlds, with the remainder being optional (and not equally bountiful) could work without too much trouble.

Besides, last I heard the game wasn't really going to have a story mode,  but just be a big sandbox.