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Pavolink said:

Open World for Zelda team is about progression. Iwata said when they released A Link Between Worlds and brag about how you can do any dungeon in any order.


They were bragging about non-linear progression separately from the game being open world. A game can be open world with linear progression. Aonuma refers to WW as the only real open world 3D Zelda, and you couldn't tackle dungeons in any order in that.