HoloDust said: They've been slacking for way too long - maybe N64 was not enough for open world game, but GC and Wii were more than enough, so TP and SS not being more like 2D Zeldas comes down to usual suspect, Aonuma. For whatever reason he pulled his head out of his ass (market trends or Miyamoto), glad to see that's changing with Zelda U. |
Aonuma was listening to unwaranted fan criticisms of WW when he made TP and SS. It's their fault, not his. His comments about Zelda U have alluded to the idea that he wants to make his idea of what Zelda should be, rather than what he's done since after WW which is take fan feedback to heart. When he didn't listen to fans, we got MM, WW, and ALBW. When he did, we got TP and SS.
He pulled his head out of his ass after realizing most fans don't know what the donk they're talking about. Zelda U is what every 3D Zelda game since WW should have been. Better late than never.
Miyamoto lost his touch ages ago, so it definitely wasn't him.