UncleScrooge said:
What I wonder though ist this: How will Nintendo do this in a way that respects the different jobs handhelds and home consoles perform? What about input methods? We have seen multiple times that people do not want to play home console games on a handheld (at least outside of Japan). The next Nintendo handheld has to get better at competing with smartphone games: Quick, pick-up and play titles that can be played for 5 minutes during a bus ride for instance. If "all" we get is a home console + a handheld with the same control scheme Nintendo would be severely limiting its mass market appeal. The DS and Wii took off because they lowered the barrier to play games and right now Smartphone games are popular because they have a low entry barrier, as well. What I'm saying is: Nintendo's sales situation is not going to change if all we get for NX is a traditional controller (think a Gamepad without a screen) and a PS Vita-like handheld. Bundling two failed uproaches together with a unified account system is not going to make those into a success. It would just spread existing 3DS and Wii U sales more evenly across both devices or even worse make their handheld sales implode. iOS makes it easy to release one App for all devices because those devices have one common input method. But so far Nintendo's approach has been to introduce new input methods whenever possible. Buttons and sticks will be present in both devices of course. But how can you replicate the DS's touch screen (assuming there won't be another gamepad) and dual screen on home console NX? What about Wii (U) motion controls on a handheld NX? Is Nintendo going to just throw those things that made their most popular home console and handheld unique out and focus on buttons? And if so, what would stop Sony and Microsoft from making even better unified platforms in the future? In the end, both Sony and Microsoft are larger companies than Nintendo and this sounds a lot like direct competition. Also, third parties will still prefer to release games on their platforms if they offer a similar service. I'm not saying your argument is flawed or anything. I totally agree with what you said. I just wonder how Nintendo is going to take on these problems. Because taking away what made the DS and Wii successful for a unified system that features exactly the same input methods as every other console and handheld on the market doesn't seem like a very smart move to me. |
Lets be honest though ... assuming the 3DS actually could run Wii U engines ... which Wii U game that Nintendo has made wouldn't work on the New 3DS at least? It's not as streamlined as Apple, but it's not so different that games would have to be completely reworked.
I think they are just going to offer Android apps full stop through their own eShop and OS (like Blackberry and Amazon Fire do).
Which I think is fairly smart. Games aside even there are a ton of Android apps that would greatly broaden the user experience on a Nintendo portable. Video players could allow people to watch movies/TV shows/cartoons, drawing apps could allow people to create art, Facebook-Instagram-Twitter etc. give people their social networking, email apps, music apps, etc. etc. etc. and best of all Nintendo doesn't have to waste any resources developing this functionality.







