By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Raviel said:

I must say that this aquisition is a bit weird :P
Getting Havok to implement their physics into the cloud, but couldn't they just use the Crackdown engine for that? Or did that already use the Havok engine?

There could be more to it than that though. Now Micorsoft could potentially offer Havok for free to developers that exclusively (timed or lifetime) makes games for Xbox/Windows. Maybe not that big of a deal for bigger studios but maybe smaller ones?

CloudGine that make the cloud tech for crackdow is now owned by MS.  Meaning MS has to license their tech to use in crackdown and any other game that would use their cloud compute libraries.  If MS want to make this tech simple, easy and cost effective they need to integrate it within thir Cloud infrastructure, have a dedicated and proven team to build and help developers with solutions and make it so that developers will want to use the tech.