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Imperial said:

There are no attributes of the Wii that are "unique" to it , that's what they're marketing would have you believe and it apears to be working . Casual support can indeed be added like "Jam On Toast" , Well carefully strategised and planned application of the Jam on the toast. It's really a matter of how much resources MS/Sony are willing to dedicate to apealing to the casuals , it's by no means rocket science.

Wii - Play

Wii - Sports

Wii - Fit

All these games apeal to the basic needs of human beings , playing with one another , our weight conciousness etc . It's by no means rocket science.

I don't think the Wii is apporaching the point where everyone "needs" one I also don't think that it will become as neccasery as a DVD player or mobile phone that's absoloute garbage IMO. The Wii is an advancement in gaming but not to the extent where every household will have one.

I think the future of this phenomenom is squite sketchy , excellent graphics don't work , Wii-Mote for another 5-7 years may not work the only thing I can see Nintendo doing is releasing an entirely new pheriipheral which is highly risky or just capitalising on the Wii's weaknesses ( online play , Hard Drive etc)


I disagree, designing accessibility is as difficult as rocket science. Designing products that anyone can use and feel at ease with is an art and a science. It takes a tremendous amount of thought and talent. It has be designed into the product from the core, not as an afterthought.