| theprof00 said: So they're going with engine studios that bring in monetization of gaming, rather than new games? Appears to be a withdrawal. Like, "it's worth more to us to make money on your games, than our games" Just a thought. |
Could it be that they are trying to develop their own cloud physics engine instead of licensing the tech from CloudGine so that they can add those tools to their SDKs. If physics is going to be a big component of cloud compute it really makes sense to get a leg up on developing those tools if you want to sell the tech to developers and making it easy for them to include within their games.








