| Desroko said: You'll find planets of new enemies eventually, though most of them are subsets of a single type. Finding which finishing move to use on them is one of my favorite parts of the game, though it gets hard to keep track of them all (the enemies page of your journal eventually fills out about three pages). I agree with everything else, with the caveat that it's not just Okami that does these things. I've stopped playing RPGs for the most part, because of the story-to-gameplay ratio. I have a theory that a large portion of game developers secretly wish they were making movies instead, and take out their frustrated ambitions on us with 10-minute long cutscenes for every 10 minutes of gameplay. And yeah, text speed is annoying. I've yet to find a game that letys you adjust this. You think these companies would realize that not everybody is reading on a grade-school level. |
I don't mind cinematics as long as there's plenty of gameplay in between really. Okami's just bugged me because it was long and it was right at the beginning of the game when I really wanted to get started playing the most.
I'd actually say that Skies of Arcadia has the most impressive cinematics I've seen in ages due to the simple fact that ALL of it is done in-game so to speak.







