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Goodnightmoon said:
Amazing, and I thinked SMM had a chance to underperform in japan, very glad to see my fears were wrong.

 

I always knew it was going to perform well. The quick, snappy nature of the game appeals to the Japanese a lot (much like Splatoon). Plus, the level creation aspect attracts younger audiences while the nostalgia aspect attracts older audiences, so as opposed to other titles in the genre, the target audience is quite large.

Plus I suspect the game will be the standard bundle in Japan for at least the next year, so there's that. 1m is a very real possibility.



Official Tokyo Mirage Sessions #FE Thread