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Super_Boom said:
Auto-saving for sure. I don't mind if manual saves exist alongside it, but I don't think I've ever felt I was losing anything not having to force myself to find a save point.

On the other hand, I absolutely hate it when I lose all progress for making a stupid mistake during a fight, just because the game decided it was good design to not give me a save point for two hours of playtime. Seriously, I hate being punished just because I played too long.

I definitely see that side of the argument as well. I've played plenty of older school RPGs where since it didn't have a save point for a long time I ended up facing an enemy that was too strong and losing my progress e.e