potato_hamster said:
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There isn't an alternative play IMO.
What you want is a magic PS4 competitor with a distinct library, and then I suppose the handheld is what? Like a PS3 level (because that can't just stay at the 3DS tier either).
So OK, now you have two discreet platform that Nintendo has to somehow primarily support on their own. Japanese developers will support the handheld but probably pass on the console, just like they don't suppor the Wii U.
Western developers will never give a shit about Nintendo. That's more the REALITY of the situation. Even putting aside the fact that the PS4/XB1 will have a three year head start at minimum, the fact is all these lovely "third party killer apps" really means hyper violent action games and sports games from Western developers, a genre type that doesn't fit very well with Nintendo's Disney-styled content.
So unless Nintendo betrays what they are as a company and starts making Uncharted/COD knock offs and dramatically tones down the Marios/Yoshis/Kirbys/etc. of the world they'll always be labelled the kids company any time they try to directly compete against the Sony/MS.
You'll have the predictable situation where Madden NFL or Call of Duty will come out and the PS4 version will sell 1 million+ opening month, the XB1 at 800k, and the NX version will probably be way down at 80,000. And then the excuses will start from developers predictably about how they can't put as much effort into the NX version or how this year they're skipping the NX because of demographic issues, blah, blah, blah.
Nintendo IS their own unique part of the market for better or worse, denying it doesn't magically change it.
Also who says Nintendo would mandate completely seperate builds for each game? More likely how it'll actually work is a developer who doesn't want to make two different versions can just go ahead and target the portable spec and then if they want they can make the game run at a higher resolution for the console spec and that can be the only real difference.