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I think I'll be relatively pleased if the portable has an AMD/Nintendo equivalent to the A9X chip, and the "console" if they are going to be multi-SKU route can then be like 3x that power scaled up, which should put it at about 30 watts power consumption at load, the same as the Wii U (a little less actually).

Games can run at 960x540 on the portable, and 1920x1080 on the console.

I'd expect ok/so-so support from Western developers but strong support from Japanese developers and of course all the Nintendo games in one place.

It's not going to be a PS4 killer. Once you let go of that fantasy, things will fall in place. It just has to be profitable for Nintendo first and foremost, and they will be making plenty of money from smartphone games too, so it doesn't even have to carry the entire company on its shoulders any more.