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RolStoppable said:
S.Peelman said:

For example (spoilered for those that haven't played the remake yet and like surprises):

The Bomber's Notebook I feel got worse. While it's handy that there's a list that keeps track of the quests, they broke the time schedule. Now, you've got to guess when to be where, because it'll only show a timeslot after you've already completed some task. 

This is something that I believed as well and mentioned in my review. However, on a later playthrough I noticed that when you talk to one of the Bombers, they tell you a rumor about an incomplete task which then adds the time schedule for involved persons. It's still a subpar solution, but the player isn't completely left in the dark. Also, most people have long time windows anyway, so most of the stuff can be figured out rather easily.

If you talk to any of the Bombers's they'll give you a hint to a random (I think) quest alright, but I've only seen it add an entry with a question mark and a vague, short description. Maybe if you already got a certain quest from the appropriate person first, so it already has a real entry, and then talk to the Bombers afterwards. I don't know, could be, I never noticed that at least.

Anyway, Triforce Heroes, yay, got to be my least anticipated Zelda game since FSA. Never thought that would ever happen.