By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Skullwaker said:
Kresnik said:
C'mon, you're a better poster than this.

Yeah, it opened better than the previous two games in the series. That's hardly "flopping hard." If anything, that's reversing the trend (even if only slightly).

Sure, the series is no longer in its glory days, but that's the case for many games and it's been known for a while. I'd hate to consider what other games are considered a flop if this is.

Now this is interesting. Depending on approach I'd say the sales are both, OK and bad.

Bad Sales

Looking at the standard of old games, Super Mystery Dungeon is pretty far from it. I think Explorers of Sky should not be used as a standalone comparison but clumped together with Explorers of Time /Darkness. This could be a bad example but I'd treat it like SSF4, MH4U, YW: Shinuchi, etc....

How about Gates to Infinity? If it is treated as an anomaly and a flop then Super Mystery Dungeon must be treated the same. When you take into consideration that 3DS install base is more than double now, you'd expect Super Mystery Dungeon to sell a bit better.

 

OK Sales

The whole traditional gaming climate has changed dramatically since those old days. Inside the "platform" itself, since Explorers of Time/Darkness/Sky, Monster Hunter has infiltrated and Yokai Watch has been established and these two together have weakened the Pokemon brand as number one on Nintendo handhelds. Especially Yokai Watch with recent YW: Busters must be eating sales directly with its massive sales and very good legs. Animal Crossing spin-off also released recently, now over 1 million sales. Dragon Quest VIII has had big sales too. Is there room for another big FW seller in such a short timespan? Now Super Mystery Dungeon FW is not a disaster but it will need good legs or it will indeed be a flop. I'd say 500k would be reasonable minimum for starters.



I cannot imagine toilet-free life.

Kebabs have a unique attribute compared to other consumables. To unlock this effect you need to wolf down a big ass kebab really fast, like under 10 minutes or so and wait for the effect to kick in. If done correctly your movements should feel unbelievably heavy to the point where you literally cannot move at all.

-Downtown Alanya Kebab magazine issue no.198