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The only problem I really remember having with the game was with the water dungeon, and that only because the ice arrows didn't previously create islands you could hop on (it took a frustrated "blast away!" moment for me to find that out).

Still, the game is quite different than other Zelda games. My advice is to spend each cycle focused solely on one thing. This cycle is devoted to unlocking the temple; the next is to beat the temple (or at least get its item); the next is to follow this character; the next is to search for heart pieces; etc. etc.

Once you break the game down like this, it stops being overwhelming and becomes, if not straightforward, at least followable.