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Pemalite said:
Eddie_Raja said:

Haha that extra bandwidth IS going to use in 4K and will make a massive difference in a year or two when it is actually utilized.  Just look at the 7970 vs the 680 for an example.  At first everyone acted like the extra bandwidth in the 7970 was wasted, but once games actually started needing to feed that much information it got pathetic - so pathetic that a 7970 pretty much matches a 780 now.

Not to mention that the ESRAM isn't even much faster than the GDDR5 the PS4 is using.  Usually this special RAM is like 2-4x faster (Or more), but its not evn 50% faster.  In fact it is slower than the 10MB of ESRAM in the Xbox 360.


I already game at resolutions higher than 4k. (7680x1440 eyefinity to be exact.)

And I have four Radeon R9 290's in crossfire. Before that, Triple Radeon 7970's. Before that... Radeon 6950's unlocked into 6970's.
And I will likely buy into AMD's Fury successor on the 1x node.
Guess where I see the largest performance increase? It's not overclocking my GPU Ram. It's actually on the core clocks, I am compute and ROP bound before memory bandwidth.

If you are thinking the Playstation 4 will be playing Crysis 4... At 4k, with everything dialed up to 11. You are dreaming. No console has the power to do that.


Of course they can. It just would take several seconds to render a frame :)