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Diomedes1976 said: stewacide said: The programming difficulty of the PS2 was pitched, as I recall, on the basis that it would allow for continual graphical improvement, and that there was more potential in the platform. But what I think we saw was that the PS2 just took longer to reach still sub-GameCube and Xbox graphical quality. I'm not saying that will be the case with the PS3 as well, but the PS2 would suggest a more exotic architecture doesn't necessarily mean more potential: just more room for improvement. Well ,the Cube and the Xbox were released one year and a good chunk of other after the PS2 .If they werent graphically better something very strange would be happening .Still ,the PS2 architecture and powerful CPU ,although difficult to program for ,allowed as the years passed to include many graphic effects by software and finally some games as FFXII ,Valkyrie Profile Silmeria ,Metal Gear Snake Eater Subsistence and God of War I and II have reached heights nobody tought it would and that rival Cubes and Xbox best titles .
Yes and now we have PS3 launch one year after xbox360. The different this time is that PS2 had build up a bounch of owners during this year, PS3 so far haven't shown any enormus sales and the hype has almost died. In the same time Wii gets great hype and xbox360 is selling great amount of games in USA. So does PS3 have the time to mature when it came to programming. One year from now the portetional killer apps arrive MGS4 and FF. These are meant to get the sells up to match xbox360 in USA. The question I see is it to late? Microsoft did kill xbox fast what happens if microsoft realse a new powerhouse 3 years from now that performs better than PS3? Will the PS3 live as long as PS2 will do?



 

 

Buy it and pray to the gods of Sigs: Naznatips!