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Stage themes: Ice, desert, poison, forest.

Enemies: Dino-Rhino/Torch, Rex, Shy Guy, Angry Sun, Blargg, Chargin' Chuck, Fishin' Boo/Lakitu, Pokey, Super Koopa, Spike (this enemy could be used to make awesome Donkey Kong-esque levels), Sumo Bro.

Hazards: Ball 'n' Chain, Beak Pillar.

Allies: Dolphins, Baby Yoshi.

Power ups: Acorn Mario.

Options: Vertical levels, increase timer beyond 500 seconds (or option to remove completely).

Assets: Sloped landscape, ability to add water and lava to non-water (underwater) and lava (castle) levels.


That is what comes to mind anyways.