it isnt hard to make a level hard with complexity, and honestly i really fail to see whats so exciting about mario maker stages.
I watch ops video and i just think "meh, i'd have got bored by the third try and switched to a fun game"
From what i've seen mario maker suffers the same problem LBP did, a festoon of shitty levels and the occasional gem amongst the dung, the only difference is it was easier to find good levels in LBP, and the creativity on display of the better levels was on a whole other level, too.







