leyendax69 said:
That would kill the pace and main incentive of this game imo, unless the level is waaay too long. Is there not an option for checkpoints though? I don't have the game D: |
No, checkpoints don't exist in the game yet. And since the current focus of the game is for every fan to make their hardest/most terribly designed Kaizo level possible, it's sort of a pain to go through the former when you HAVE to have a perfect run to beat it. The current creator base doesn't seem to recognize that Kaizo was designed with save states in mind.
Maybe once the creator base evens out a bit and we start getting back into the well designed levels we'll not need checkpoints, but considering World and U are a part of this game, I'd prefer we get them so that we can really see some long, satisfying levels rather than a barrage of short and pixel perfect ones, or even the long pixel perfect ones. And this is all coming from a place of love, mind you; I'm not hating on the game because the creators are getting their inner Kaizos out of the way, I just can't wait until the really good creators become more prolific and the game stops being a barrage of terrible levels.
You should check out my YouTube channel, The Golden Bolt! I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading. After all, the games may be free, but your time is valuable!







