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Jumpin said:

I have worries when people say it is not as story oriented as Xenoblade Wii, because Xenoblade Wii's story was far less detailed or interesting than Xenogears or even Xenosaga, and it was much more spaced out. I didn't like it nearly as much as those games. If this game has even less story, that means the game is even worse than Xenoblade Wii.

This is really disappointing, that must mean all of the story is at the beginning, because all the playthroughs of the first few hours seemed to make the game look much more story oriented than Xenoblade Wii, so that is what I was expecting.

Well, from what I've gathered there's a bit of Majora's Mask stuff going on.  That is, you get as much story as you pursue.  In MM, you COULD bypass nearly all the side stuff and the story is as flat as kid steals mask, kid threatens world, you stop kid. In XCX, a lot of stuff seems optional and can change stuff.  There are some alien races you can make peace with if you want but don't have to (which affects the story and what content you have access to).  Shoot, there's one race you could conceivably never meet.  Personally, I find that interesting.  Some won't, but I do.