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Samus Aran said:
spemanig said:
Soundwave said:


I think you're going to be proven wrong on this but we'll see. You simply cannot put a high end portable chip into something the size of even the 3DS XL and not have heat issues and a unified platform needs a high end portable IMO, otherwise the console version is going to have to be crippled in horsepower too, otherwise games will not scale up and down. 

They'll figure something out. If it were ultimately between keeping two screens or being more powerful, they'll keep the two screens. That's not even up for debate, especially with the console variant effectively confirmed to have a second screen now.

Tell me one game that makes decent use of the two screens with the 3DS. None of the games I own need it (although it does make Zelda games more streamlined).

They should ditch it and go for a more powerful/bigger HH, that far outweighs the benefits of having a second screen. I hope they ditch the useless 3D effect as well, does that even impress anyone? It ain't selling them HH units, that's for sure. It just increases the price and makes the graphics worse.

Exactly. IMO they should go with a AMD equivalent chip to what the Apple A9x or the Tegra X1 is. Portable should be able to run this:

That's the PS4 version of Dragon Quest XI. If portable NX can run engines like that at 960x540 (1/4th the pixels of 1080P), they're going to get a lot of Japanese support at least. If that's what it is, then it doesn't surprise me that Square-Enix was so eager to announce the NX version, because I could easily see that outselling the PS4 version which will be home console-only whereas with NX it could be portable. Which do you think the Japanese will choose?

You could still have backwards compatibility as a secondary feature in the vertical position, for people who want to play 10 year old ugly ass DS games for whatever reason, let them buy a controller cradle that adds physical controls to the sides when the unit is positioned vertically. It would just be a piece of plastic should it could be cheap. 

But yeah, no other manufacturer is making dual screen devices, because no one wants them. Everyone wants larger screens for bigger experiences, even Apple has figured out that having small screen iPhones was holding them back. And a HUD should be on the main screen, that's the whole damn point of a HUD -- HUD is an avaition term, the reason the HUD was invented was so pilots could see vital information while still having the view of the cockpit and not having to do things like look down and thus being a safety danger. Having to look away from the main screen to look at your HUD defeats the whole point of the HUD. 

That's part of why the Wii U (TV/screen) concept is stupid, forcing the player to look away from the main display was never going to be a popular feature and wouldn't you know it, it hasn't caught on at all. Have a screen on the controller, OK, but only to be able to properly emulate touch panel games, but the whole "look up at the TV! Now look down at your controller! Now back to the TV!" was a monumental failure. It's just a feature that has such niche appeal, no one but an extremely small portion of the audience is going to buy a system for that type of functionality.