Why is it I constantly find myself defending the different market sectors of the video games industry?
People said PC gaming was dying, I defended it and it's now thriving. The Indie model is great for innovation an is thriving on consoles as well as PC. Mobile games help smaller studios make money. F2P helps devs to make money and is a perfectly valid business model as long as you don't take the piss out of your customers.
Back on topic, AAA is going nowhere and the costs are actually being reduced. PC/PS4/X1 all have similar architectures making development that much cheaper. Then we have the fact that more consumers are choosing to purchase and download their games which removes the cost of the retailer and the packaging. If studios die, it's no different to the previous console generations (I said the same last gen and the gen before). Devs create, compete, and unfortunately some fail. It's the nature of business.








