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Gballzack said:
konnichiwa said:
DoesWhatNintenDont said:
So do people see this as a sign of the beginnings of a new paradigm in the gaming industry?

 Yes, games developpers who work long into a game and spending a lot of money into a game make almost no profit, but games developpers who make easy small games make a lot profit :( big money developpers are dieying thanks to nintendo :(.


Cry me a river you bleeding heart fanboy.

1. Nintendo couldn't have killed anything if it wasn't what the consumer already wanted dead.

Consumers could afford it so they bought it 

2. Nintendo actually didn't kill anything, in fact, its actually keeping that legacy of developing you speak of very much alive on its console, not that you would recognize it as all you want to see is the cheap ports and mini-games. I doubt you'd even be able to recognize that style of game development if it didn't cost upwards of 30 million dollars to develop and nearly four years to produce.

3. It's not Nintendo's fault that Sony and MS raised the bar of game development too high and out of reach of the consumer. It's not Nintendo's fault that Sony and MS let the market stagnate while focusing ever more specifically on narrowing genres instead of expanding their product's appeal. You've no one to blame but Sony and MS.

Or Nintendo to low and just sell the most of their games for kids and woman while hardcore games just buys
an PC. 

Nintendo is not the culprit, its the Harbinger of Reality. If you don't like it, play on a PC. You've no right to complain.