potato_hamster said:
That's only attractive if they're choosing between one or the other. Let's be practical here. They're not choosing to do one or the other, they're choosing between doing PS4/X1/NX or PS4/X1. Think of the sales the PS4 and X1 will have in 1-2 years from now. Do you think game developers will decide not to develop for two platforms that will more than likely have close to 100M install base in two years? So if a company is choosing between just doing PS4/X1 /NX or just PS4/X1, it's going to be very difficult for them to justify that, as in that stance it's the most expensive platform to develop for, nearly doubling the budget of just developing for the PS4/X1, especially when Nintendo hardware sales have been on the decline for a while now. There is no reason at this point to expect the NX to sell better than the Wii U and 3DS combined over the same time frame. Bear in mind how poorly the 3DS sold when it first hit the market. If the NX combined sales first year is less than 15 Million it's finished as far as third party is concerned, and then Nintendo has absolutely nothing to go back on. Of course it's more attractive than developing for the Wii U or 3DS individually. However, that doesn't really matter. If you were going to develop for one of those platforms anyways, it's makes it easier to make the jump to make the game the other platform as well, but that doesn't really make much of a difference if you didn't have much intention of developing for these platforms in the first place. Any why would they? If anything you can expect one to cannibalize the sales of the other as people will no longer need to buy both to get the "full Nintendo game experience". Bearing that in mind, if it's anywhere near as close as difficult to port a PS4/X1 game to the NX home as it is for developers to port it to the Wii U, they won't bother. It's simply not worth the hassle, much less the added developmnent cost of making a game for two extra platforms instead of one. |
Why they will need to choose!? How many game we have for PS3/Xbox 360 and PS4/Xbox One!? Its new platform and console, same like PS4/XboxOne were, you could easily same for PS4/Xbox One when they were launched in comparison with PS3/Xbox360.
One of the biggest problem with 3DS and Wii U were software droughts, 3DS had very bad start and Nintendo invest huge amount of energy to revise 3DS with some big hits and price cut and that certainly impacted on Wii U lineup and first year. Also Wii U had some serious bad decisions like terrible and misunderstood marketing (lots a people think Wii U is gamepad addon for Wii), bad launch titles, high price in comparison with PS3/Xbox 360, not appealing gamepad... Nintendo already planning to resolve software drought problems with unifying platform, and they will certainly correct those Wii U mistakes.
Thats a whole point, Wii U basically don't have any 3rd party support, 3DS have some but weak and mostly Japanese, this unifying stuff will certainly bring more 3rd party on board (not to mention hardware architecture, API, devs kits...that will be much attractive and easier for developing than those on Wii U), especially if NX platform will sell good. Square Enix already bassily announced Dragon Quest X and Dragon Quest XI NX even NX isnt reveld yet.







