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There's really no such thing as a filler quests or repetitive quests in games in my opinion. There's a lot of poorly written quests though. 

I played both dead islands btw. Those games central problem wasn't the side quests but rather gameplay and glitchiness. The characters were terrible. It just they were very rough or just plain unfinished games. A better written storyline, characters and sidequests would of made them both much better games.

Now onto the main topic in this thread. 

If I had to choose between games like any elder scrolls that have a ton of things to do and potentially be able to put thousands of hours into it versus playing something like fable. I'm gonna choose the game that's longer and has more replay value.