By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Zekkyou said:
Samus Aran said:

- Collecting 100 wumpa fruit gives you an extra life = collecting 100 coins in Super Mario Bros.

- The spin attack Crash is famous for = Mario has the exact same spin attack with the cape power-up in Super Mario World

- Levels filled with crates = levels filled with question blocks

- Crash has to save his girlfriend from an evil villain = Mario has to save Peach from Bowser

- No spoken dialogue in Crash = ditto for Mario

The only big difference is the jungle setting while Mario levels tend to be more artificial.

 

I have no doubt that Crash took inspiration from Mario 64, just as both likely considered stuff like Jumping Flash when working out how to best execute a 3D world, but some of those examples are really pushing it. I mean really, [insert male protagonist] saving [insert female side character] from [insert villain]? That was generic before Nintendo even entered the games market.

I like how you focus on that, while clearly ignoring the bolded, which, let's face it, is irrefutable evidence. I'm surprised Ninty didn't sue ND for copying the "no spoken dialogue in Crash". This blatant rip-off needs to stop.